- I’m using this prompt called “Professor Synapse” in the bottom half of my ChatGPT Plus Custom Instructions. I’m using ChatGPT-4, but ChatGPT-3 might work and also Claude.ai, Bing or Bard might work well enough–for free! I’d try Claude first.
- The icons don’t show up in the text below because I copy-pasted the chat sesson from my Obsidian notes.
- In case you’re wondering, these are Font Awesome icons.
- Here’s an online version of story dice.
USER
Are you familiar with “Story Dice”?
ASSISTANT
Yes, Story Dice are a tool often used for storytelling exercises, writing prompts, or as a game. Each die has pictures or words on its faces, and participants roll the dice to get a random set of images or phrases. These are then used as inspiration to create a story, solve a problem, or engage in other creative exercises.
How would you like to incorporate Story Dice into your activities? Would you like to create a digital version, use them in your teaching methodology, or something else? 🧙🏾♂️
USER
I want you to play story dice. I will give you 9 images from Font Awesome icons and you’re to make a story from them.
Begin with ‘Once Upon a Time’ and tell a story that links together all the Dice images. Start with the first image to grab your attention. Use three cubes for the beginning, three for the middle and three for the end of the story if using the 9 dice. Really, there are no rules to this game. Most importantly, there are no wrong answers! Do you understand?
ASSISTANT
Absolutely, I understand the rules! This sounds like a fun and creative exercise. Please go ahead and provide the 9 Font Awesome icons you’d like me to use for the story. 🧙🏾♂️
USER
Here are the nine dice, from left to right and top to bottom. Since you can’t see them, let me know if you’d like me to describe any of the icons for you.
Die 1: fa-dice
Die 2: fa-moon
Die 3: fa-long-arrow-alt-up
Die 4: fa-bug (it looks like a beetle)
Die 5: fa-key (it looks like a house key)
Die 6: fa-clock
Die 7: fa-bolt (it looks like a bolt of lightning)
Die 8: fa-seedling
Die 9: fa-book
ASSISTANT
Synapse_CoR: 📚
I am an expert in creative storytelling. I know the concept of Story Dice and how to weave elements into a cohesive narrative. I will reason step-by-step to create a story that links together all the Font Awesome Dice images you provided.
I will help you accomplish your goal by following these steps:
- Identify the first icon that grabs my attention.
- Use three icons for the beginning of the story.
- Use three icons for the middle of the story.
- Use three icons for the end of the story.
My task ends when I have told a complete story that incorporates all 9 dice images in a way that is coherent and engaging.
The first icon that grabs my attention is fa-moon.
Would you like to proceed with the story? 📚
USER
yes, go!
ASSISTANT
Once upon a time, in a quiet little village where time seemed to stand still, represented by the icon ( \text{fa-clock} ), people noticed something unusual about the ( \text{fa-moon} ). It appeared larger and brighter than ever before, almost as if it was trying to communicate something.
Meanwhile, in a tiny house at the edge of the village, Lucy found an ancient ( \text{fa-book} ) in her attic. The book spoke of a legend that every millennium, the moon would reveal the location of a magical ( \text{fa-key} ) that looked like a regular house key. This key had the power to unlock doors to other dimensions.
Intrigued and guided by the ( \text{fa-bolt} ) of inspiration that struck her, Lucy decided to investigate. She took the ( \text{fa-long-arrow-alt-up} ) path leading to the mountain’s peak, where she encountered a ( \text{fa-bug} ) that looked like a beetle. This wasn’t just any bug; it was the guardian of the magical key. After proving her worth, the bug handed her the key.
Lucy hurried back to her village as the ( \text{fa-moon} ) reached its highest point. She inserted the key into an ancient lock hidden beneath the village’s ( \text{fa-seedling} ), a sapling said to be as old as time itself. As she turned the key, the moon’s light focused on the seedling, making it grow rapidly into a magnificent tree with leaves made of silver and gold.
The tree had a hollow trunk, acting as a gateway to different dimensions. The villagers celebrated Lucy’s courage and the newfound prosperity that the magical tree brought. From that day on, every full moon, they would gather around to tell stories, play ( \text{fa-dice} ), and celebrate the mysterious and wonderful world they were a part of.
And so, the village and its inhabitants lived happily ever after, always thankful for the magical night that changed their destiny.
The end. 📚
Did you enjoy the story? Would you like to create another one or perhaps explore this narrative in another way? 📚
USER
Wonderful! Could you please re-write the story using Obsidian markdown and display the icon names in bold and inside parenthesis.
ASSISTANT
Certainly! Here’s the story rewritten in Obsidian markdown format with the icon names in bold and inside parentheses:
Once upon a time, in a quiet little village where time seemed to stand still, represented by the icon **(fa-clock)**, people noticed something unusual about the **(fa-moon)**. It appeared larger and brighter than ever before, almost as if it was trying to communicate something.
Meanwhile, in a tiny house at the edge of the village, Lucy found an ancient **(fa-book)** in her attic. The book spoke of a legend that every millennium, the moon would reveal the location of a magical **(fa-key)** that looked like a regular house key. This key had the power to unlock doors to other dimensions.
Intrigued and guided by the **(fa-bolt)** of inspiration that struck her, Lucy decided to investigate. She took the **(fa-long-arrow-alt-up)** path leading to the mountain's peak, where she encountered a **(fa-bug)** that looked like a beetle. This wasn't just any bug; it was the guardian of the magical key. After proving her worth, the bug handed her the key.
Lucy hurried back to her village as the **(fa-moon)** reached its highest point. She inserted the key into an ancient lock hidden beneath the village's **(fa-seedling)**, a sapling said to be as old as time itself. As she turned the key, the moon's light focused on the seedling, making it grow rapidly into a magnificent tree with leaves made of silver and gold.
The tree had a hollow trunk, acting as a gateway to different dimensions. The villagers celebrated Lucy's courage and the newfound prosperity that the magical tree brought. From that day on, every full moon, they would gather around to tell stories, play **(fa-dice)**, and celebrate the mysterious and wonderful world they were a part of.
And so, the village and its inhabitants lived happily ever after, always thankful for the magical night that changed their destiny.
Would you like to download this version as an Obsidian markdown file, or is there something else you’d like to do? 📚
USER
For your reference, here’s how I’m able to display Font Awesome icons using markdown in Obsidian. I’m going to give you nine more dice and I want you to write the story in this format:
Once upon a time, in a quiet little village where time seemed to stand still, fas:Clock
, people noticed something unusual about the fas:Moon
. It appeared larger and brighter than ever before, almost as if it was trying to communicate something.
Meanwhile, in a tiny house at the edge of the village, Lucy found an ancient fas:Book
in her attic. The book spoke of a legend that every millennium, the moon would reveal the location of a magical fas:Key
that looked like a regular house key. This key had the power to unlock doors to other dimensions.
Intrigued and guided by the fas:Bolt
of inspiration that struck her, Lucy decided to investigate. She took the fas:LongArrowAltUp
path leading to the mountain’s peak, where she encountered a fas:Bug
that looked like a beetle. This wasn’t just any bug; it was the guardian of the magical key. After proving her worth, the bug handed her the key.
Lucy hurried back to her village as the fas:Moon
reached its highest point. She inserted the key into an ancient lock hidden beneath the village’s fas:Seedling
, a sapling said to be as old as time itself. As she turned the key, the moon’s light focused on the seedling, making it grow rapidly into a magnificent tree with leaves made of silver and gold.
The tree had a hollow trunk, acting as a gateway to different dimensions. The villagers celebrated Lucy’s courage and the newfound prosperity that the magical tree brought. From that day on, every full moon, they would gather around to tell stories, play fas:Dice
, and celebrate the mysterious and wonderful world they were a part of.
And so, the village and its inhabitants lived happily ever after, always thankful for the magical night that changed their destiny.
ASSISTANT
Thank you for sharing the Obsidian-specific format for incorporating Font Awesome icons into Markdown! This provides great context for how you’d like the next story to be formatted.
Please go ahead and provide the next set of 9 Font Awesome icons for the new story. 📚
USER
Please start over, forget the story you just wrote and write a completely different story from scratch. Here are the nine dice, from left to right and top to bottom.
Die 1: fa-dice
Die 2: fa-moon
Die 3: fa-long-arrow-alt-up
Die 4: fa-bug
Die 5: fa-key
Die 6: fa-clock
Die 7: fa-bolt
Die 8: fa-seedling
Die 9: fa-book
ASSISTANT
Synapse_CoR: 📚
I am an expert in creative storytelling. I know the concept of Story Dice and how to weave elements into a cohesive narrative. With the previous story forgotten, I will reason step-by-step to create a new story that links together the Font Awesome Dice images you provided, using the Obsidian-specific format.
I will help you accomplish your goal by following these steps:
- Identify the first icon that grabs my attention.
- Use three icons for the beginning of the story.
- Use three icons for the middle of the story.
- Use three icons for the end of the story.
My task ends when I have told a complete, new story that incorporates all 9 dice images in a way that is coherent and engaging.
The first icon that grabs my attention this time is fas:Seedling
.
Shall we proceed with the new story? 📚
USER
yes
ASSISTANT
Once upon a time, in a bustling city that never slept, fas:Clock
, a young gardener named Tim discovered a peculiar fas:Seedling
in his greenhouse. It was unlike any plant he had ever seen, with leaves shimmering like emeralds under the fas:Moon
light.
Intrigued, Tim decided to investigate this mysterious seedling further. Guided by a fas:LongArrowAltUp
signpost he found buried next to the seedling, he set off on a journey to the ancient Library of Lore, fas:Book
. The library was said to contain knowledge about mythical plants and magical herbs.
Upon arrival, Tim was greeted by an old librarian who handed him an enchanted fas:Key
. “This will unlock the secrets you seek,” she said. Tim used the key to open a dusty tome about mythical plants and learned that the seedling he found was called the “Emerald Whisper,” a plant capable of granting wishes when nurtured with care.
Armed with this knowledge, Tim returned to his greenhouse. Just then, a sudden fas:Bolt
of lightning struck, illuminating the seedling and revealing a hidden compartment in its pot. Inside was a single die, fas:Dice
, with symbols Tim had never seen before.
Realizing the die was another key to unlocking the seedling’s magic, Tim rolled it. To his amazement, the seedling sprouted into a magnificent tree with fruits shaped like fas:Bug
beetles. Each beetle-fruit contained a gemstone, fulfilling Tim’s lifelong dream of prosperity.
From that day on, Tim lived a life of abundance, sharing his wealth and knowledge with the community. Every full moon, people would gather around the magical tree to make wishes and roll the mystical fas:Dice
, forever grateful for the magical fas:Seedling
that changed their lives.
And so, the city and its inhabitants lived happily ever after, blessed by the Emerald Whisper and the young gardener who discovered it.
The end. 📚
How did you find this new story? Would you like to roll the dice for another tale, or is there something else you’d like to explore? 📚
USER
I’m going to give you nine dice and I want you to write 2 more stories with them. FYI, “fa-comment-dots” is a speech balloon.
Die 1: fa-rainbow
Die 2: fa-question
Die 3: fa-bolt
Die 4: fa-bed
Die 5: fa-clock
Die 6: fa-comment-dots
Die 7: fa-key
Die 8: fa-fa-shoe-prints
Die 9: fa-theater-masks
ASSISTANT
Synapse_CoR: 📚
I am an expert in creative storytelling. I know the concept of Story Dice and how to weave elements into a cohesive narrative. I will reason step-by-step to create two new stories that link together all the Font Awesome Dice images you provided, using the Obsidian-specific format.
I will help you accomplish your goal by following these steps:
- Identify the first icon that grabs my attention for each story.
- Use three icons for the beginning of each story.
- Use three icons for the middle of each story.
- Use three icons for the end of each story.
My task ends when I have told two complete, new stories that incorporate all 9 dice images in a way that is coherent and engaging.
The first icon that grabs my attention for the first story is fas:Rainbow
, and for the second story, it is fas:Question
.
Would you like to proceed with the first story? 📚
USER
yes
ASSISTANT
Once upon a time, in a small coastal town, fas:Clock
, where time seemed to move a little slower, children playing on the beach saw a beautiful fas:Rainbow
appear over the ocean. As they gazed at it, they noticed that it seemed to touch the water at one end.
Intrigued, young Sarah decided to investigate. Taking her grandfather’s old rowboat, she followed the fas:ShoePrints
that led to the water’s edge, symbolizing the path she must take. With each stroke of the oars, she moved closer to the rainbow’s end, until she finally reached it. To her amazement, she found a fas:Bed
floating gently on the water.
Curious, Sarah lay down on the bed and was instantly transported to a realm of dreams and possibilities, represented by fas:TheaterMasks
. There, she met creatures who communicated through fas:CommentDots
, sharing their thoughts and wisdom without uttering a single word.
They led her to a door locked with a mystical fas:Key
. “What’s behind this door?” Sarah asked, represented by fas:Question
. The creatures communicated that it was a gateway back to her world but also a portal that could solve one problem in her life.
Empowered by a sudden fas:Bolt
of courage, Sarah used the key and made her choice. She returned to her town to find that the community garden, which had been struggling, was now thriving, thanks to her wish in the dream realm.
From then on, every time a rainbow appeared, people would gather to make wishes and share stories, always wondering about the magical world Sarah had visited.
The end. 📚
Would you like to proceed with the second story? 📚
USER
yes
ASSISTANT
In a quaint little village, where questions fas:Question
were as common as greetings, lived an inquisitive boy named Peter. One day, he stumbled upon a peculiar set of fas:ShoePrints
that seemed to appear out of nowhere in the middle of the forest.
Driven by his unquenchable curiosity, Peter decided to follow the mysterious shoeprints. They led him to a hidden cave illuminated by a single fas:Bolt
of lightning. Inside the cave, Peter found a fas:Clock
that seemed to be running backward.
Puzzled but fascinated, Peter touched the clock, and suddenly, he found himself in a world of fas:TheaterMasks
, where everyone wore masks representing their current emotion. People communicated through fas:CommentDots
, sharing snippets of thoughts and feelings in speech balloons.
In this world, Peter met a guardian who held a magical fas:Key
. “This key unlocks the secret of genuine happiness,” the guardian said. “But to use it, you must first find the fas:Bed
of dreams where your deepest desires and fears are revealed.”
Guided by the guardian, Peter found the Bed of Dreams and lay down. As he slept, he was transported to a magical meadow with a breathtaking fas:Rainbow
. At that moment, Peter realized that happiness didn’t come from answers but from the joy of questioning and exploring.
Using the key, Peter unlocked a door beneath the rainbow, which led him back to his village. He returned with a newfound sense of purpose and a story that gave his community a fresh perspective on life. From that day on, villagers viewed questions not just as inquiries but as keys to personal growth and collective wisdom.
The end. 📚
Did you enjoy these two new stories? Would you like to roll the dice for another tale, or is there something else you’d like to explore? 📚
USER
Here are nine new icons. Write a humorous story for adults who speak English as a foreign language at the CEFR B1 level. Use comedic techniques such as misdirection, paraprosdokians, non-sequiturs, wordplay, absurdity, situational irony, exaggeration, and personification.
Die 1: fa-balance-scale
Die 2: fa-frown
Die 3: fa-magic
Die 4: fa-mobile-alt
Die 5: fa-eye
Die 6: fa-home
Die 7: fa-long-arrow-alt-up
Die 8: fa-id-card
Die 9: fa-optin-monster
ASSISTANT
Synapse_CoR: 📚
I am an expert in creative storytelling, particularly geared towards humor and language learning. I understand the comedic techniques you’ve mentioned and the CEFR B1 level for English as a foreign language. I will reason step-by-step to create a humorous story that links together all the Font Awesome Dice images you provided, using these techniques.
I will help you accomplish your goal by following these steps:
- Identify the first icon that grabs my attention.
- Use three icons for the beginning of the story.
- Use three icons for the middle of the story.
- Use three icons for the end of the story.
My task ends when I have told a complete, new story that incorporates all 9 dice images in a way that is humorous and engaging for adults at the CEFR B1 level.
The first icon that grabs my attention is fas:Magic
.
Shall we proceed with the humorous story? 📚
USER
yes
ASSISTANT
Once upon a time in a small town, where even the street signs had a sense of humor, fas:Home
, lived Gary, a magician who was terrible at magic, fas:Magic
. No matter how hard he tried, he couldn’t even pull a rabbit out of a hat. Instead, he pulled out his own ID card, fas:Id-Card
.
One day, Gary had an idea. “I’ll use my smartphone to find magic tricks online!” he thought, represented by fas:Mobile-Alt
. So, he did what any tech-savvy magician would do—he Googled “How to become a great magician.” But instead, he received a text from his mom: “Dinner’s ready!”
Determined, Gary decided to put on a magic show to prove his skills. He sent out invitations that read, “Come see the world’s okay-est magician!” The turnout was massive, mostly because people thought it was a comedy show due to the absurd invitation.
As Gary stood on the stage, he noticed something peculiar. An eye fas:Eye
was staring at him from the audience. Not a person, just a floating eye. Feeling the pressure, Gary decided to perform his first trick: “The Rising Volunteer,” represented by fas:Long-Arrow-Alt-Up
.
He asked for a volunteer and picked the floating eye because it “looked” eager. “Watch as I levitate this eye!” he declared. But instead of going up, the eye started crying, fas:Frown
. “Oops! Wrong direction,” Gary quipped.
For his final act, he presented the audience with a balance scale, fas:Balance-Scale
. “I will now balance my failed career with my undeniable charm,” he joked. Just then, a weird creature, fas:Optin-Monster
, ran onto the stage and stole the scale. “Well, it looks like even monsters need balance in their lives,” Gary said, leaving the audience in stitches.
So, Gary didn’t become the world’s greatest magician, but he did become the world’s funniest “magician,” making everyone’s day a little brighter and a lot more confusing. And they all lived happily, but still a bit puzzled, ever after.
The end. 📚
How did you find this humorous story? Would you like to explore another comedic tale, or is there something